// ACE Advanced Ballistics force ace_advanced_ballistics_ammoTemperatureEnabled = true; force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; force ace_advanced_ballistics_bulletTraceEnabled = true; force force ace_advanced_ballistics_enabled = false; force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; force ace_advanced_ballistics_simulationInterval = 0.05; // ACE Advanced Fatigue force force ace_advanced_fatigue_enabled = false; force ace_advanced_fatigue_enableStaminaBar = true; force force ace_advanced_fatigue_fadeStaminaBar = false; force force ace_advanced_fatigue_loadFactor = 0.172176; force force ace_advanced_fatigue_performanceFactor = 10; force force ace_advanced_fatigue_recoveryFactor = 10; force force ace_advanced_fatigue_terrainGradientFactor = 0.602616; // ACE Advanced Throwing force force ace_advanced_throwing_enabled = true; force force ace_advanced_throwing_enablePickUp = true; force force ace_advanced_throwing_enablePickUpAttached = true; force force ace_advanced_throwing_enableTempWindInfo = true; force force ace_advanced_throwing_showMouseControls = true; force force ace_advanced_throwing_showThrowArc = true; // ACE Advanced Vehicle Damage force ace_vehicle_damage_enableCarDamage = false; force force ace_vehicle_damage_enabled = false; // ACE AI force ace_ai_assignNVG = false; // ACE Arsenal force ace_arsenal_allowDefaultLoadouts = true; force ace_arsenal_allowSharedLoadouts = true; ace_arsenal_camInverted = false; ace_arsenal_defaultToFavorites = false; force ace_arsenal_enableIdentityTabs = true; ace_arsenal_enableModIcons = true; ace_arsenal_EnableRPTLog = false; ace_arsenal_favoritesColor = [0.9,0.875,0.6]; ace_arsenal_fontHeight = 4.5; ace_arsenal_loadoutsSaveFace = false; ace_arsenal_loadoutsSaveInsignia = true; ace_arsenal_loadoutsSaveVoice = false; // ACE Artillery force ace_artillerytables_advancedCorrections = false; force ace_artillerytables_disableArtilleryComputer = false; force ace_mk6mortar_airResistanceEnabled = false; force ace_mk6mortar_allowCompass = true; force ace_mk6mortar_allowComputerRangefinder = true; force ace_mk6mortar_useAmmoHandling = false; // ACE Captives force ace_captives_allowHandcuffOwnSide = true; force ace_captives_allowSurrender = false; force ace_captives_requireSurrender = 1; force ace_captives_requireSurrenderAi = false; // ACE Casings force force ace_casings_enabled = false; ace_casings_maxCasings = 100; // ACE Common force ace_common_allowFadeMusic = true; force ace_common_checkPBOsAction = 0; force ace_common_checkPBOsCheckAll = false; force ace_common_checkPBOsWhitelist = "[]"; force ace_common_deployedSwayFactor = 1; ace_common_displayTextColor = [0,0,0,0.1]; ace_common_displayTextFontColor = [1,1,1,1]; force ace_common_enableSway = true; ace_common_epilepsyFriendlyMode = false; ace_common_progressBarInfo = 2; force ace_common_restedSwayFactor = 1; ace_common_settingFeedbackIcons = 1; ace_common_settingProgressBarLocation = 0; force ace_common_swayFactor = 1; // ACE Cook-off force ace_cookoff_ammoCookoffDuration = 1; force ace_cookoff_cookoffDuration = 1; force ace_cookoff_destroyVehicleAfterCookoff = true; force ace_cookoff_enableAmmobox = true; force ace_cookoff_enableAmmoCookoff = true; force ace_cookoff_enableFire = true; force ace_cookoff_probabilityCoef = 1; force ace_cookoff_removeAmmoDuringCookoff = true; // ACE Crew Served Weapons force ace_csw_ammoHandling = 2; force force ace_csw_defaultAssemblyMode = false; ace_csw_dragAfterDeploy = false; force ace_csw_handleExtraMagazines = true; force ace_csw_handleExtraMagazinesType = 0; force ace_csw_progressBarTimeCoefficent = 1; // ACE Dragging force force ace_dragging_allowRunWithLightweight = true; ace_dragging_dragAndFire = true; force ace_dragging_skipContainerWeight = false; force force ace_dragging_weightCoefficient = 0; // ACE Explosives ace_explosives_customTimerDefault = 30; force ace_explosives_customTimerMax = 900; force ace_explosives_customTimerMin = 5; force force ace_explosives_explodeOnDefuse = false; force force ace_explosives_punishNonSpecialists = false; force force ace_explosives_requireSpecialist = false; // ACE Field Rations force acex_field_rations_affectAdvancedFatigue = true; force force acex_field_rations_enabled = false; acex_field_rations_hudShowLevel = 0; acex_field_rations_hudTransparency = -1; acex_field_rations_hudType = 0; force acex_field_rations_hungerSatiated = 1; force acex_field_rations_terrainObjectActions = true; force acex_field_rations_thirstQuenched = 1; force acex_field_rations_timeWithoutFood = 2; force acex_field_rations_timeWithoutWater = 2; force acex_field_rations_waterSourceActions = 2; // ACE Fire force ace_fire_dropWeapon = 1; force force ace_fire_enabled = true; force force ace_fire_enableFlare = true; force force ace_fire_enableScreams = true; // ACE Fortify force ace_fortify_markObjectsOnMap = 1; force ace_fortify_timeCostCoefficient = 1; force ace_fortify_timeMin = 1.5; acex_fortify_settingHint = 2; // ACE Fragmentation Simulation force ace_frag_enabled = true; force ace_frag_reflectionsEnabled = false; force ace_frag_spallEnabled = false; force ace_frag_spallIntensity = 1; // ACE G-Forces force ace_gforces_coef = 1; force force ace_gforces_enabledFor = 0; // ACE Goggles ace_goggles_effects = 2; ace_goggles_showClearGlasses = true; ace_goggles_showInThirdPerson = false; // ACE Grenades force ace_grenades_convertExplosives = true; // ACE Headless force acex_headless_delay = 15; force acex_headless_enabled = false; force acex_headless_endMission = 0; force acex_headless_log = false; force acex_headless_transferLoadout = 0; // ACE Hearing force force ace_hearing_autoAddEarplugsToUnits = 2; force force ace_hearing_disableEarRinging = true; force force ace_hearing_earplugsVolume = 0.5; force force ace_hearing_enableCombatDeafness = true; force ace_hearing_enabledForZeusUnits = true; force force ace_hearing_explosionDeafnessCoefficient = 0.495006; force force ace_hearing_unconsciousnessVolume = 0.0846535; // ACE Interaction force ace_interaction_disableNegativeRating = false; force ace_interaction_enableAnimActions = true; force ace_interaction_enableGroupRenaming = true; ace_interaction_enableMagazinePassing = false; force ace_interaction_enableTeamManagement = true; ace_interaction_enableWeaponAttachments = true; force ace_interaction_interactWithEnemyCrew = 0; force ace_interaction_interactWithTerrainObjects = false; force ace_interaction_remoteTeamManagement = true; // ACE Interaction Menu ace_gestures_showOnInteractionMenu = 2; ace_interact_menu_actionOnKeyRelease = true; ace_interact_menu_addBuildingActions = true; ace_interact_menu_alwaysUseCursorInteraction = true; ace_interact_menu_alwaysUseCursorSelfInteraction = true; ace_interact_menu_colorShadowMax = [0,0,0,1]; ace_interact_menu_colorShadowMin = [0,0,0,0.25]; ace_interact_menu_colorTextMax = [1,1,1,1]; ace_interact_menu_colorTextMin = [1,1,1,0.25]; ace_interact_menu_consolidateSingleChild = false; ace_interact_menu_cursorKeepCentered = false; ace_interact_menu_cursorKeepCenteredSelfInteraction = false; ace_interact_menu_menuAnimationSpeed = 0; ace_interact_menu_menuBackground = 0; ace_interact_menu_menuBackgroundSelf = 0; ace_interact_menu_selectorColor = [1,0,0]; ace_interact_menu_shadowSetting = 2; ace_interact_menu_textSize = 2; ace_interact_menu_useListMenu = true; ace_interact_menu_useListMenuSelf = true; // ACE Interaction Menu (Self) - More ace_interact_menu_more__ACE_CheckAirTemperature = false; ace_interact_menu_more__ace_csw_deploy = false; ace_interact_menu_more__ACE_Equipment = false; ace_interact_menu_more__ACE_Explosives = false; ace_interact_menu_more__ace_field_rations = false; ace_interact_menu_more__ace_fortify = false; ace_interact_menu_more__ace_gestures = false; ace_interact_menu_more__ace_intelitems = false; ace_interact_menu_more__ACE_MapFlashlight = false; ace_interact_menu_more__ACE_MapGpsHide = false; ace_interact_menu_more__ACE_MapGpsShow = false; ace_interact_menu_more__ACE_MapTools = false; ace_interact_menu_more__ACE_Medical = false; ace_interact_menu_more__ace_medical_ai_heal = false; ace_interact_menu_more__ACE_Medical_Menu = false; ace_interact_menu_more__ACE_MoveRallypoint = false; ace_interact_menu_more__ACE_PlottingBoard = false; ace_interact_menu_more__ACE_PlottingBoardHide = false; ace_interact_menu_more__ACE_RepackMagazines = false; ace_interact_menu_more__ace_sandbag_place = false; ace_interact_menu_more__ACE_StartSurrenderingSelf = false; ace_interact_menu_more__ACE_StopEscortingSelf = false; ace_interact_menu_more__ACE_StopSurrenderingSelf = false; ace_interact_menu_more__ACE_Tags = false; ace_interact_menu_more__ACE_TeamManagement = false; ace_interact_menu_more__ace_zeus_create = false; ace_interact_menu_more__ace_zeus_delete = false; ace_interact_menu_more__acex_sitting_Stand = false; // ACE Interaction Menu (Self) - Move to Root ace_interact_menu_moveToRoot__ACE_Equipment__ace_atragmx_open = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_attach_Attach = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_attach_Detach = false; ace_interact_menu_moveToRoot__ACE_Equipment__ACE_CheckDogtags = false; ace_interact_menu_moveToRoot__ACE_Equipment__ACE_Chemlights = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_dagr_menu = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_dagr_menu__ace_dagr_toggle = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_goggles_wipeGlasses = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_status = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponOff = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponSwap = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponTo = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_huntir_open = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_interaction_weaponAttachments = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open__ace_kestrel4500_hide = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open__ace_kestrel4500_show = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_marker_flags = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure__ace_microdagr_close = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure__ace_microdagr_show = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_activate = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_connectHeadphones = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_deactivate = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_disconnectHeadphones = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_mk6mortar_rangetable = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CheckTemperature = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CheckTemperatureSpareBarrels = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CoolWeaponWithItem = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_SwapBarrel = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_UnJam = false; ace_interact_menu_moveToRoot__ACE_Equipment__ACE_PutInEarplugs = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open__ace_rangecard_makeCopy = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open__ace_rangecard_openCopy = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_reload_checkAmmo = false; ace_interact_menu_moveToRoot__ACE_Equipment__ACE_RemoveEarplugs = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_scopes_adjustZero = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_scopes_resetZero = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_spottingscope_place = false; ace_interact_menu_moveToRoot__ACE_Equipment__ACE_TacticalLadders = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches_digEnvelopeBig = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches_digEnvelopeSmall = false; ace_interact_menu_moveToRoot__ACE_Equipment__ace_tripod_place = false; ace_interact_menu_moveToRoot__ACE_Explosives__ACE_Cellphone = false; ace_interact_menu_moveToRoot__ACE_Explosives__ACE_Place = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Advance = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_CeaseFire = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Cover = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Engage = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Follow = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Forward = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Freeze = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Go = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Hold = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Point = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Regroup = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Stop = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Up = false; ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Warning = false; ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlign = false; ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlign__ACE_MapToolsAlignCompass = false; ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlign__ACE_MapToolsAlignNorth = false; ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlign__ACE_MapToolsAlignToPlottingBoard = false; ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlign__ACE_MapToolsAlignToPlottingBoardAcrylic = false; ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlign__ACE_MapToolsAlignToPlottingBoardRuler = false; ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsHide = false; ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsShowNormal = false; ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsShowSmall = false; ace_interact_menu_moveToRoot__ACE_Medical__ACE_ArmLeft = false; ace_interact_menu_moveToRoot__ACE_Medical__ACE_ArmRight = false; ace_interact_menu_moveToRoot__ACE_Medical__ACE_Head = false; ace_interact_menu_moveToRoot__ACE_Medical__ACE_LegLeft = false; ace_interact_menu_moveToRoot__ACE_Medical__ACE_LegRight = false; ace_interact_menu_moveToRoot__ACE_Medical__ACE_Torso = false; ace_interact_menu_moveToRoot__ACE_Medical__ACE_Torso__TriageCard = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardAlign = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardAlign__ACE_PlottingBoardAlignAcrylic = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardAlign__ACE_PlottingBoardAlignAcrylic__ACE_PlottingBoardAlignAcrylicMaptool = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardAlign__ACE_PlottingBoardAlignAcrylic__ACE_PlottingBoardAlignAcrylicUp = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardAlign__ACE_PlottingBoardAlignBoard = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardAlign__ACE_PlottingBoardAlignBoard__ACE_PlottingBoardAlignBoardMaptool = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardAlign__ACE_PlottingBoardAlignBoard__ACE_PlottingBoardAlignBoardUp = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardAlign__ACE_PlottingBoardAlignRuler = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardAlign__ACE_PlottingBoardAlignRuler__ACE_PlottingBoardAlignRulerMaptool = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardAlign__ACE_PlottingBoardAlignRuler__ACE_PlottingBoardAlignRulerUp = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardRulerHide = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardRulerShow = false; ace_interact_menu_moveToRoot__ACE_PlottingBoardHide__ACE_PlottingBoardWipe = false; ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_BecomeLeader = false; ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamBlue = false; ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamGreen = false; ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamMain = false; ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamRed = false; ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamYellow = false; ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_LeaveGroup = false; ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_remoteTeamManagement = false; ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_RenameGroup = false; // ACE Kill Tracker force ace_killtracker_showCrewKills = false; force ace_killtracker_trackAI = true; // ACE Logistics ace_cargo_carryAfterUnload = true; force ace_cargo_enable = true; force ace_cargo_enableDeploy = true; ace_cargo_enableRename = true; force ace_cargo_loadTimeCoefficient = 5; ace_cargo_openAfterUnload = 0; force ace_cargo_paradropTimeCoefficent = 2.5; force ace_rearm_distance = 20; force ace_rearm_enabled = true; force ace_rearm_level = 0; force ace_rearm_supply = 0; force ace_refuel_cargoRate = 10; force ace_refuel_enabled = true; force ace_refuel_hoseLength = 12; force ace_refuel_progressDuration = 2; force ace_refuel_rate = 1; force ace_towing_addRopeToVehicleInventory = true; // ACE Magazine Repack ace_magazinerepack_repackAnimation = true; ace_magazinerepack_repackLoadedMagazines = true; force force ace_magazinerepack_timePerAmmo = 1; force force ace_magazinerepack_timePerBeltLink = 3.95712; force force ace_magazinerepack_timePerMagazine = 2; // ACE Map force ace_map_BFT_Enabled = true; force ace_map_BFT_HideAiGroups = false; force ace_map_BFT_Interval = 1; force ace_map_BFT_ShowPlayerNames = true; force ace_map_DefaultChannel = 1; force ace_map_mapGlow = true; force ace_map_mapIllumination = true; force ace_map_mapLimitZoom = false; force ace_map_mapShake = true; force ace_map_mapShowCursorCoordinates = false; ace_markers_moveRestriction = 0; ace_markers_timestampEnabled = true; ace_markers_timestampFormat = "HH:MM"; ace_markers_timestampHourFormat = 24; force ace_markers_timestampTimezone = 0; ace_markers_TimestampUTCMinutesOffset = 0; force ace_markers_timestampUTCOffset = 0; // ACE Map Gestures ace_map_gestures_allowCurator = true; ace_map_gestures_allowSpectator = true; ace_map_gestures_briefingMode = 0; ace_map_gestures_defaultColor = [1,0.88,0,0.7]; ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95]; force ace_map_gestures_enabled = true; force ace_map_gestures_interval = 0.03; force ace_map_gestures_maxRange = 7; force ace_map_gestures_maxRangeCamera = 14; ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3]; force ace_map_gestures_onlyShowFriendlys = false; // ACE Map Tools ace_maptools_drawStraightLines = true; ace_maptools_plottingBoardAllowChannelDrawing = 1; ace_maptools_rotateModifierKey = 1; // ACE Medical force ace_medical_ai_enabledFor = 2; force ace_medical_ai_requireItems = 0; force ace_medical_AIDamageThreshold = 1; force force ace_medical_bleedingCoefficient = 1; force ace_medical_blood_bloodLifetime = 900; force ace_medical_blood_enabledFor = 2; force ace_medical_blood_maxBloodObjects = 100; force ace_medical_deathChance = 0.500746; force force ace_medical_dropWeaponUnconsciousChance = 0; force force ace_medical_enableVehicleCrashes = false; force ace_medical_engine_damagePassThroughEffect = 1; force ace_medical_fatalDamageSource = 2; force force ace_medical_fractureChance = 0; force force ace_medical_fractures = 0; force force ace_medical_ivFlowRate = 25; force force ace_medical_limping = 0; force force ace_medical_painCoefficient = 1; force ace_medical_painUnconsciousChance = 0.1; force ace_medical_painUnconsciousThreshold = 0.500746; force ace_medical_playerDamageThreshold = 1; force force ace_medical_spontaneousWakeUpChance = 1; force force ace_medical_spontaneousWakeUpEpinephrineBoost = 30; force ace_medical_statemachine_AIUnconsciousness = true; force ace_medical_statemachine_cardiacArrestBleedoutEnabled = true; force ace_medical_statemachine_cardiacArrestTime = 300; force ace_medical_statemachine_fatalInjuriesAI = 0; force ace_medical_statemachine_fatalInjuriesPlayer = 0; force force ace_medical_treatment_advancedBandages = 0; force force ace_medical_treatment_advancedDiagnose = 1; force force ace_medical_treatment_advancedMedication = false; force ace_medical_treatment_allowBodyBagUnconscious = false; force ace_medical_treatment_allowGraveDigging = 0; force ace_medical_treatment_allowLitterCreation = true; force force ace_medical_treatment_allowSelfIV = 1; force force ace_medical_treatment_allowSelfPAK = 1; force ace_medical_treatment_allowSelfStitch = 1; force force ace_medical_treatment_allowSharedEquipment = 0; force force ace_medical_treatment_bandageEffectiveness = 5; ace_medical_treatment_bandageRollover = false; force force ace_medical_treatment_clearTrauma = 2; force force ace_medical_treatment_consumePAK = 0; force ace_medical_treatment_consumeSurgicalKit = 0; force force ace_medical_treatment_convertItems = 0; force force ace_medical_treatment_cprSuccessChanceMax = 1; force force ace_medical_treatment_cprSuccessChanceMin = 1; force ace_medical_treatment_graveDiggingMarker = false; force ace_medical_treatment_holsterRequired = 0; force ace_medical_treatment_litterCleanupDelay = 600; force force ace_medical_treatment_locationEpinephrine = 0; force force ace_medical_treatment_locationIV = 0; force force ace_medical_treatment_locationPAK = 0; force ace_medical_treatment_locationsBoostTraining = false; force ace_medical_treatment_locationSurgicalKit = 0; force ace_medical_treatment_maxLitterObjects = 500; force force ace_medical_treatment_medicEpinephrine = 0; force force ace_medical_treatment_medicIV = 0; force force ace_medical_treatment_medicPAK = 0; force ace_medical_treatment_medicSurgicalKit = 0; force ace_medical_treatment_timeCoefficientPAK = 1; force ace_medical_treatment_treatmentTimeAutoinjector = 5; force ace_medical_treatment_treatmentTimeBodyBag = 15; ace_medical_treatment_treatmentTimeCoeffZeus = 1; force force ace_medical_treatment_treatmentTimeCPR = 9.89768; force ace_medical_treatment_treatmentTimeGrave = 30; force force ace_medical_treatment_treatmentTimeIV = 9.03825; force ace_medical_treatment_treatmentTimeSplint = 7; force ace_medical_treatment_treatmentTimeTourniquet = 7; force force ace_medical_treatment_woundReopenChance = 0; force ace_medical_treatment_woundStitchTime = 5; force ace_medical_vitals_simulateSpO2 = true; // ACE Medical Interface ace_medical_feedback_bloodVolumeEffectType = 0; ace_medical_feedback_enableHUDIndicators = true; ace_medical_feedback_painEffectType = 0; ace_medical_gui_bloodLossColor_0 = [0,0,0,1]; ace_medical_gui_bloodLossColor_1 = [1,0.95,0.64,1]; ace_medical_gui_bloodLossColor_2 = [1,0.87,0.46,1]; ace_medical_gui_bloodLossColor_3 = [1,0.8,0.33,1]; ace_medical_gui_bloodLossColor_4 = [1,0.72,0.24,1]; ace_medical_gui_bloodLossColor_5 = [1,0.63,0.15,1]; ace_medical_gui_bloodLossColor_6 = [1,0.54,0.08,1]; ace_medical_gui_bloodLossColor_7 = [1,0.43,0.02,1]; ace_medical_gui_bloodLossColor_8 = [1,0.3,0,1]; ace_medical_gui_bloodLossColor_9 = [1,0,0,1]; ace_medical_gui_bodyPartOutlineColor = [1,1,1,1]; ace_medical_gui_damageColor_0 = [0,0,0,1]; ace_medical_gui_damageColor_1 = [0.75,0.95,1,1]; ace_medical_gui_damageColor_2 = [0.62,0.86,1,1]; ace_medical_gui_damageColor_3 = [0.54,0.77,1,1]; ace_medical_gui_damageColor_4 = [0.48,0.67,1,1]; ace_medical_gui_damageColor_5 = [0.42,0.57,1,1]; ace_medical_gui_damageColor_6 = [0.37,0.47,1,1]; ace_medical_gui_damageColor_7 = [0.31,0.36,1,1]; ace_medical_gui_damageColor_8 = [0.22,0.23,1,1]; ace_medical_gui_damageColor_9 = [0,0,1,1]; ace_medical_gui_enableActions = 0; ace_medical_gui_enableMedicalMenu = 1; ace_medical_gui_enableSelfActions = true; ace_medical_gui_interactionMenuShowTriage = 0; force ace_medical_gui_maxDistance = 3; ace_medical_gui_openAfterTreatment = true; ace_medical_gui_peekMedicalInfoReleaseDelay = 1; ace_medical_gui_peekMedicalOnHit = false; ace_medical_gui_peekMedicalOnHitDuration = 1; force ace_medical_gui_showBleeding = 2; force ace_medical_gui_showBloodlossEntry = true; force ace_medical_gui_showDamageEntry = false; ace_medical_gui_tourniquetWarning = false; // ACE Name Tags force ace_nametags_ambientBrightnessAffectViewDist = 1; ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1]; ace_nametags_nametagColorBlue = [0.67,0.67,1,1]; ace_nametags_nametagColorGreen = [0.67,1,0.67,1]; ace_nametags_nametagColorMain = [1,1,1,1]; ace_nametags_nametagColorRed = [1,0.67,0.67,1]; ace_nametags_nametagColorYellow = [1,1,0.67,1]; force ace_nametags_playerNamesMaxAlpha = 0.8; force ace_nametags_playerNamesViewDistance = 5; force ace_nametags_showCursorTagForVehicles = false; ace_nametags_showNamesForAI = true; ace_nametags_showPlayerNames = 1; ace_nametags_showPlayerRanks = true; ace_nametags_showSoundWaves = 1; ace_nametags_showVehicleCrewInfo = true; ace_nametags_tagSize = 2; // ACE Nightvision force ace_nightvision_aimDownSightsBlur = 1; force ace_nightvision_disableNVGsWithSights = false; force force ace_nightvision_effectScaling = 0; force ace_nightvision_fogScaling = 1; force ace_nightvision_noiseScaling = 1; ace_nightvision_shutterEffects = true; // ACE Overheating force ace_overheating_cookoffCoef = 1; force ace_overheating_coolingCoef = 0.495006; ace_overheating_displayTextOnJam = true; force force ace_overheating_enabled = false; force ace_overheating_heatCoef = 0.495006; force ace_overheating_jamChanceCoef = 5; force ace_overheating_overheatingDispersion = true; force ace_overheating_overheatingRateOfFire = true; ace_overheating_particleEffectsAndDispersionDistance = 3000; ace_overheating_showParticleEffects = true; ace_overheating_showParticleEffectsForEveryone = false; force ace_overheating_suppressorCoef = 0.495006; force ace_overheating_unJamFailChance = 0.1; force ace_overheating_unJamOnreload = true; force ace_overheating_unJamOnSwapBarrel = false; // ACE Pointing force force ace_finger_enabled = true; ace_finger_indicatorColor = [0.83,0.68,0.21,0.75]; ace_finger_indicatorForSelf = true; force ace_finger_maxRange = 10; force ace_finger_proximityScaling = false; force ace_finger_sizeCoef = 1; // ACE Pylons force ace_pylons_enabledForZeus = true; force ace_pylons_enabledFromAmmoTrucks = true; force ace_pylons_rearmNewPylons = false; force ace_pylons_requireEngineer = false; force ace_pylons_requireToolkit = false; force ace_pylons_searchDistance = 15; force ace_pylons_timePerPylon = 4.86105; // ACE Quick Mount force ace_quickmount_distance = 3; force ace_quickmount_enabled = true; ace_quickmount_enableMenu = 3; ace_quickmount_priority = 0; force ace_quickmount_speed = 18; // ACE Repair force ace_repair_addSpareParts = true; force ace_repair_autoShutOffEngineWhenStartingRepair = false; force ace_repair_consumeItem_toolKit = 0; ace_repair_displayTextOnRepair = true; force force ace_repair_enabled = true; force force ace_repair_engineerSetting_fullRepair = 0; force force ace_repair_engineerSetting_repair = 0; force force ace_repair_engineerSetting_wheel = 0; force force ace_repair_fullRepairLocation = 0; force force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"]; force ace_repair_locationsBoostTraining = false; force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"]; force ace_repair_miscRepairTime = 15; force ace_repair_patchWheelEnabled = 0; force ace_repair_patchWheelLocation = ["ground","vehicle"]; force ace_repair_patchWheelMaximumRepair = 0.3; force ace_repair_patchWheelRequiredItems = []; force ace_repair_patchWheelTime = 5; force force ace_repair_repairDamageThreshold = 0.0990013; force force ace_repair_repairDamageThreshold_engineer = 0; force force ace_repair_timeCoefficientFullRepair = 1.5; force ace_repair_wheelChangeTime = 10; force ace_repair_wheelRepairRequiredItems = []; // ACE Respawn force ace_respawn_removeDeadBodiesDisconnected = true; force ace_respawn_savePreDeathGear = false; // ACE Scopes force ace_scopes_correctZeroing = true; force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false; force ace_scopes_defaultZeroRange = 100; force force ace_scopes_enabled = false; force ace_scopes_forceUseOfAdjustmentTurrets = false; ace_scopes_inScopeAdjustment = false; force ace_scopes_overwriteZeroRange = false; force force ace_scopes_simplifiedZeroing = true; ace_scopes_useLegacyUI = false; force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force ace_scopes_zeroReferenceHumidity = 0; force ace_scopes_zeroReferenceTemperature = 15; // ACE Sitting force acex_sitting_enable = true; // ACE Spectator force ace_spectator_enableAI = false; ace_spectator_maxFollowDistance = 5; force ace_spectator_restrictModes = 0; force ace_spectator_restrictVisions = 0; // ACE Switch Units force ace_switchunits_enableSafeZone = true; force ace_switchunits_enableSwitchUnits = false; force ace_switchunits_safeZoneRadius = 100; force ace_switchunits_switchToCivilian = false; force ace_switchunits_switchToEast = false; force ace_switchunits_switchToIndependent = false; force ace_switchunits_switchToWest = false; // ACE Trenches force ace_trenches_bigEnvelopeDigDuration = 25; force ace_trenches_bigEnvelopeRemoveDuration = 15; force ace_trenches_smallEnvelopeDigDuration = 20; force ace_trenches_smallEnvelopeRemoveDuration = 12; // ACE Uncategorized force ace_fastroping_autoAddFRIES = false; force ace_fastroping_requireRopeItems = false; force ace_gunbag_swapGunbagEnabled = true; force ace_hitreactions_minDamageToTrigger = 0.1; force ace_hitreactions_weaponDropChanceArmHitAI = 0; force ace_hitreactions_weaponDropChanceArmHitPlayer = 0; ace_inventory_inventoryDisplaySize = 0; force ace_laser_dispersionCount = 2; force ace_laser_showLaserOnMap = 1; force ace_marker_flags_placeAnywhere = false; force ace_microdagr_mapDataAvailable = 2; force ace_microdagr_waypointPrecision = 3; force ace_noradio_enabled = true; ace_optionsmenu_showNewsOnMainMenu = true; force ace_overpressure_backblastDistanceCoefficient = 1; force ace_overpressure_overpressureDistanceCoefficient = 1; force ace_parachute_failureChance = 0; ace_parachute_hideAltimeter = false; ace_tagging_quickTag = 1; // ACE User Interface force ace_ui_allowSelectiveUI = true; ace_ui_ammoCount = false; ace_ui_ammoType = true; ace_ui_commandMenu = true; force ace_ui_enableSpeedIndicator = true; ace_ui_firingMode = true; ace_ui_groupBar = true; ace_ui_gunnerAmmoCount = true; ace_ui_gunnerAmmoType = true; ace_ui_gunnerFiringMode = true; ace_ui_gunnerLaunchableCount = true; ace_ui_gunnerLaunchableName = true; ace_ui_gunnerMagCount = true; ace_ui_gunnerWeaponLowerInfoBackground = true; ace_ui_gunnerWeaponName = true; ace_ui_gunnerWeaponNameBackground = true; ace_ui_gunnerZeroing = true; ace_ui_hideDefaultActionIcon = false; ace_ui_magCount = true; ace_ui_soldierVehicleWeaponInfo = true; ace_ui_staminaBar = true; ace_ui_stance = true; ace_ui_throwableCount = true; ace_ui_throwableName = true; ace_ui_vehicleAltitude = true; ace_ui_vehicleCompass = true; ace_ui_vehicleDamage = true; ace_ui_vehicleFuelBar = true; ace_ui_vehicleInfoBackground = true; ace_ui_vehicleName = true; ace_ui_vehicleNameBackground = true; ace_ui_vehicleRadar = true; ace_ui_vehicleSpeed = true; ace_ui_weaponLowerInfoBackground = true; ace_ui_weaponName = true; ace_ui_weaponNameBackground = true; ace_ui_zeroing = true; // ACE Vehicle Lock force ace_vehiclelock_defaultLockpickStrength = 10; force ace_vehiclelock_lockVehicleInventory = false; force ace_vehiclelock_vehicleStartingLockState = -1; // ACE Vehicles force ace_novehicleclanlogo_enabled = false; ace_vehicles_hideEjectAction = true; force ace_vehicles_keepEngineRunning = false; ace_vehicles_speedLimiterStep = 5; force ace_viewports_enabled = true; // ACE View Distance Limiter force ace_viewdistance_enabled = true; force ace_viewdistance_limitViewDistance = 10000; ace_viewdistance_objectViewDistanceCoeff = 0; ace_viewdistance_viewDistanceAirVehicle = 0; ace_viewdistance_viewDistanceLandVehicle = 0; ace_viewdistance_viewDistanceOnFoot = 0; // ACE View Restriction force acex_viewrestriction_mode = 0; force acex_viewrestriction_modeSelectiveAir = 0; force acex_viewrestriction_modeSelectiveFoot = 0; force acex_viewrestriction_modeSelectiveLand = 0; force acex_viewrestriction_modeSelectiveSea = 0; acex_viewrestriction_preserveView = false; // ACE Volume acex_volume_enabled = false; acex_volume_fadeDelay = 1; acex_volume_lowerInVehicles = false; acex_volume_reduction = 5; acex_volume_remindIfLowered = false; acex_volume_showNotification = true; // ACE Weapons ace_common_persistentLaserEnabled = false; ace_reload_displayText = true; ace_reload_showCheckAmmoSelf = true; ace_reloadlaunchers_displayStatusText = true; ace_weaponselect_displayText = true; // ACE Weather force ace_weather_enabled = true; ace_weather_showCheckAirTemperature = true; force ace_weather_updateInterval = 60; force ace_weather_windSimulation = true; // ACE Wind Deflection force ace_winddeflection_enabled = true; force ace_winddeflection_simulationInterval = 0.05; force ace_winddeflection_vehicleEnabled = true; // ACE Zeus force ace_zeus_autoAddObjects = false; force ace_zeus_canCreateZeus = -1; force ace_zeus_radioOrdnance = false; force ace_zeus_remoteWind = false; force ace_zeus_revealMines = 0; force ace_zeus_zeusAscension = false; force ace_zeus_zeusBird = false; // Antistasi Ultimate force A3U_setting_enableAdvancedTowing = true; force A3U_setting_enableCosmetics = true; force A3U_setting_tierWarElite = 8; force A3U_setting_tierWarHRLoss = 2; force A3U_setting_tierWarMilitia = 3; force A3U_setting_tierWarPunishments = 3; menu_framework_image = "None"; // Bundeswehr BWA3_Leopard_ClocknumbersDir_Commander = false; BWA3_NaviPad_showMembers = true; BWA3_Puma_ClocknumbersDir_Commander = false; BWA3_Puma_ClocknumbersDir_Gunner = false; // Community Base Addons cba_diagnostic_ConsoleIndentType = -1; force cba_diagnostic_watchInfoRefreshRate = 0.2; cba_disposable_dropUsedLauncher = 2; force cba_disposable_replaceDisposableLauncher = true; cba_events_repetitionMode = 1; force cba_network_loadoutValidation = 0; cba_optics_usePipOptics = false; cba_ui_notifyLifetime = 4; cba_ui_StorePasswords = 1; // CUP CUP_CheckCfgPatches = false; CUP_Vehicles_PreventBarrelClip = true; // CUP Static Weapons force force CUP_staticWeapons_allowMovement = false; force force CUP_staticWeapons_allowRotation = false; // Enhanced Movement Rework force emr_main_allowClimbOnStandingUnits = false; force emr_main_allowMidairClimbing = true; force emr_main_animSpeedCoef = 1; force emr_main_animSpeedStaminaCoef = 0.4; force emr_main_assistDuty = 1.5; force emr_main_assistHeight = 1; force emr_main_blacklistStr = ""; force emr_main_climbingEnabled = true; force emr_main_climbOnDuty = 3.4; force emr_main_climbOverDuty = 3; force emr_main_dropDuty = 0.7; emr_main_dropViewElevation = -0.7; emr_main_enableWalkableSurface = true; force emr_main_enableWeightCheck = false; emr_main_hintType = 2; emr_main_interactBehaviorInVehicle = "DISMOUNT"; force emr_main_jumpDuty = 1; force emr_main_jumpForwardVelocity = 1.2; force emr_main_jumpingEnabled = true; force emr_main_jumpingLoadCoefficient = 1; force emr_main_jumpVelocity = 3.5; force emr_main_maxClimbHeight = 2.6; force emr_main_maxDropHeight = 6; force emr_main_maxWeightClimb1 = 100; force emr_main_maxWeightClimb2 = 85; force emr_main_maxWeightClimb3 = 60; force emr_main_maxWeightJump = 100; force emr_main_minClimbTerrain = 0.3; emr_main_preventHighVaulting = false; force emr_main_staminaCoefficient = 1; force emr_main_whitelistStr = ""; force emr_main_yeetCoefficient = 1.4;