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	Ziņa: 2'966 
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		2021-03-10  11:52 
(This post was last modified: 2024-03-21  0:56 by LvSnor.)
		
	 
		Tā kā pēc baumām, NATO kontrolē vairs esot tikai 4 pilsētas, laiks uzsākt runas par 7 sezonu. Ja nedzims jauni risinājumi tad būs Antistasis Kunduz , bet gan jau vel būs piedāvājumi.
https://steamcommunity.com/sharedfiles/f...1959971214 
Antistasi - Kunduz - Community Version 
File Size 4.737 MB 
Posted 5 Jan, 2020 @ 12:02am 
Updated 5 Dec, 2020 @ 5:37pm
 
Official Website: https://antistasi.net/ 
Official Discord: https://discord.gg/TYDwCRKnKX 
Official Twitter: https://twitter.com/AntistasiO 
Official GitHub: https://github.com/official-antistasi-community/A3-Antistasi/releases/latest
"Kā cilvēks, kam trūkst pašcieņas, nav dīdzējs, bet nīcējs, tā arī tauta, kurai nav pašapziņas." K.Mīlenbahs
 
	
	
	
		
	Ziņa: 2'966 
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		2021-03-12  0:48 
(This post was last modified: 2021-03-12  0:55 by LvSnor.)
		
	 
		Rekur arī servera cfghttps://a3antistasi.enjin.com/mobile/for...rver-guide 
Ļoti samocīts, ļoti pārgudrs.
 
Te mazliet cits
https://forums.bohemia.net/forums/topic/...er-newbie/ Citāts://// server.cfg
 //
 // comments are written with "//" in front of them.
 
 
 // GLOBAL SETTINGS
 hostname = "nope";		// The name of the server that shall be displayed in the public server list
 password = "nope";					// Password for joining, eg connecting to the server
 passwordAdmin = "nope";				// Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'
 serverCommandPassword = "$[RConPassword]";               // Password required by alternate syntax of [[serverCommand]] server-side scripting.
 admins[] = {
 "76561198011636607",  //Justin | Armahosts.com
 "76561198351093577", //Junrey | Armahosts.com
 "76561198041652424" //Add your steamID64 here. (look up at steamid.io if not known)
 };
 
 logFile = "server_console.log";			// Tells ArmA-server where the logfile should go and what it should be called
 
 
 // WELCOME MESSAGE ("message of the day")
 // It can be several lines, separated by comma
 // Empty messages "" will not be displayed at all but are only for increasing the interval
 motd[] = {
 "", "",
 "Welcome to $[HostName]",
 "", "",
 "Hosted by ArmaHosts.com",
 "",
 "WWW.ARMAHOSTS.COM",
 ""
 };
 motdInterval = 5;				// Time interval (in seconds) between each message
 
 
 // JOINING RULES
 //checkfiles[] = {};				// Outdated.
 maxPlayers = 10;				// Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
 kickDuplicate = 1;				// Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing.
 verifySignatures = 2;				// Verifies .pbos against .bisign files. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed).
 allowedFilePatching = 0;                        // Allow or prevent client using -filePatching to join the server. 0, is disallow, 1 is allow HC, 2 is allow all clients (since Arma 3 1.49+)
 //requiredBuild = 12345				// Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect
 
 
 // VOTING
 voteMissionPlayers = 1;				// Tells the server how many people must connect so that it displays the mission selection screen.
 voteThreshold = 0.33;				// 33% or more players need to vote for something, for example an admin or a new map, to become effective
 
 
 // INGAME SETTINGS
 disableVoN = 0;					// If set to 1, Voice over Net will not be available
 vonCodec = 1; 					// If set to 1 then it uses IETF standard OPUS codec, if to 0 then it uses SPEEX codec (since Arma 3 update 1.58+)
 vonCodecQuality = 30;				// since 1.62.95417 supports range 1-20 //since 1.63.x will supports range 1-30 //8kHz is 0-10, 16kHz is 11-20, 32kHz(48kHz) is 21-30
 persistent = 1;					// If 1, missions still run on even after the last player disconnected.
 timeStampFormat = "short";			// Set the timestamp format used on each report line in server-side RPT file. Possible values are "none" (default),"short","full".
 BattlEye = 0;					// Server to use BattlEye system
 allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; //only allow files with those extensions to be loaded via loadFile command (since Arma 3 build 1.19.124216)
 allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; //only allow files with those extensions to be loaded via preprocessFile/preprocessFileLineNumber commands (since Arma 3 build 1.19.124323)
 allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; //only allow files with those extensions to be loaded via HTMLLoad command (since Arma 3 build 1.27.126715)
 //allowedHTMLLoadURIs = {}; // Leave commented to let missions/campaigns/addons decide what URIs are supported. Uncomment to define server-level restrictions for URIs
 disconnectTimeout = 30; 					//  Server wait time before disconnecting client, default 90 seconds, range 5 to 90 seconds. (since Arma 3 update 1.56+)
 
 // SCRIPTING ISSUES
 onUserConnected = "";				//
 onUserDisconnected = "";			//
 doubleIdDetected = "";				//
 //regularCheck = "{}";				//  Server checks files from time to time by hashing them and comparing the hash to the hash values of the clients. //deprecated
 
 // SIGNATURE VERIFICATION
 onUnsignedData = "kick (_this select 0)";	// unsigned data detected
 onHackedData = "";		// tampering of the signature detected
 onDifferentData = "";				// data with a valid signature, but different version than the one present on server detected
 
 
 // MISSIONS CYCLE (see below)
 class Missions {955219426323506201_legacy
 class Mission1	{955219426323506201_legacy
 template="955219426323506201_legacy";
 difficulty="Custom";
 };
 };				// An empty Missions class means there will be no mission rotation
 
 missionWhitelist[] = {
 
 }; //an empty whitelist means there is no restriction on what missions' available
 
 //Headless
 headlessClients[]={"127.0.0.1"};
 localClient[]={"127.0.0.1"};
"Kā cilvēks, kam trūkst pašcieņas, nav dīdzējs, bet nīcējs, tā arī tauta, kurai nav pašapziņas." K.Mīlenbahs
 
	
	
	
		
	Ziņa: 2'966 
	Virtenes: 771 
	Pievienojies: 2019 Sep 
	
 Reputācija: 
6 
	
		
		
		2021-03-24  1:55 
(This post was last modified: 2021-03-24  2:09 by LvSnor.)
		
	 
		Diemžēl 7 sezona mums izvērtusies problemātiska. Bet lai vai kā, bet ir uzlikta https://steamcommunity.com/sharedfiles/f...2307915200 
Altis Insurgency 2021 Air Edition
 
Cik es saprotu tuvākā misija ir https://forums.bohemia.net/forums/topic/...stakistan/ 
kur varbūt var gūt kādu iedvesmu.
 
Un ātrā statusa sekošana https://www.battlemetrics.com/servers/arma3/10890335
"Kā cilvēks, kam trūkst pašcieņas, nav dīdzējs, bet nīcējs, tā arī tauta, kurai nav pašapziņas." K.Mīlenbahs
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